

Of the skills she has, the only useful one is "Inventory Management", which is of no use to her, since she's a follower and not a leader. Joke Character: Kinda sorta started as one during the early build of the game.Artimenner objects to using this to bolster your right to rule, however. Fortune Teller: To bolster your Right to Rule, Katrin takes a look at your palm and claims that your "King's Line"/"Emperor's Line" is very long, and indicates there is some prophecy associated with it.Worth noting that she had two sons, both of whom were killed in Calradia's wars.Christmas Cake: Is a middle aged, unmarried female.Arms Dealer: Got her experience by dealing to armies.KatrinAn unsuccessful merchant looking for a new life. However, this does help him bond with Firentis, and both would like Calradia to eventually have peace. What a Senseless Waste of Human Life: Dislikes fighting too often.a scientist) by training, which is reflected by his high Intelligence. The Smart Guy: He's a "natural philosopher" (i.e.His disregard for the ancient texts where they are wrong causes Artimenner to assume him to be a fraud. He also tends to go against ancient texts by a figure named Galerian, saying that most of it was junk, but there is kernels of truth there.That Old-Time Prescription: See Ignored Expert.The Medic: Starts with points in all medical skills, making him ideal for the role, and went to a university to learn such.Bunny-Ears Lawyer: He is, however, a damned good medic even early on once levelled up properly he's still pretty damn insufferable but undoubtedly a genius.Insufferable Genius: While most scholars are this to a degree, he's the worst by far.

Willow bark is the base ingredient of aspirin. Ignored Expert: He mentions in his backstory that one of his patients died from fevers after the family refused to give him the medication Jeremus recommended, which was "a tincture of willow bark".Combat Medic: Not too fond of violence, but you can make him one.JeremusA skilled surgeon and "natural philosopher" with a penchant for overly-fancy terms. Proud Warrior Race Guy: He believes that the Khergits' decision to settle down and tie themselves to cities and the comforts of civilization will make them weak and easy prey for the next wave of conquerors from the steppes.Horse Archer: As befitting his heritage as a Khergit noble, he starts out with high levels in Horse Archery.Feuding Families: Took up being a mercenary because he sought to continue his family's feud against the Khan's wishes.


Ironically, he does call you a barbarian in his first encounter.
